The name Gidimu-miv Rudnoplu is derived from the Gnollish language, as Gidimu-miv Rudnoplu was founded by Zèdsmêv vyim Roxlendeplə˞rd, who was culturaly Gnollish.
Climate
Gidimu-miv Rudnoplu has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cold 2°C (35°F). Gidimu-miv Rudnoplu receives an average of 244 cm/y (96 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Gidimu-miv Rudnoplu covers an area of nearly 5 km2 (2 mi2), and an average elevation of 2530 m (8300 ft) above sea level.
Overview
Gidimu-miv Rudnoplu was founded durring the late 14th century in winter of the year 1356, by Zèdsmêv vyim Roxlendeplə˞rd. The establishment of Gidimu-miv Rudnoplu was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Zèdsmêv vyim Roxlendeplə˞rd struck deals with nearby nations and communities to establish Gidimu-miv Rudnoplu as a prison colony.
Gidimu-miv Rudnoplu was built using the conventions of Gnollish durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Gidimu-miv Rudnoplu is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Gidimu-miv Rudnoplu is is constructed arround a semi-circular restrictive canals mainstreet, with smaller strait roads linking the circiles to eachother at varrious points. The town is protected by a renforced stone fence which sits atop earthwork defences, for some of the best inexpencive defences a town of Gidimu-miv Rudnoplu's size could have. The town's well-designed, yet cheep have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the town.
Before you’ve even set foot into the heart of Gidimu-miv Rudnoplu, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same divine, all performing the same rituals to bless and anoint buildings, streets, people, animals, you name it they are or have blessed it. The same holy symbol is everywhere too. Its on buildings, on people, and even branded into livestock. This certainly loves its divine. Asside form the revrent worship, you can see the citizens are preparing for something, and that something isn’t good. Weapons are worn openly. Defensive structures have been recently constructed to guard less used areas of the town. Merchants seem very eager to sell their wares at discount prices. Something is coming.
Civic Infrastructure
Gidimu-miv Rudnoplu has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Gidimu-miv Rudnoplu. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Gidimu-miv Rudnoplu's parks.
Gidimu-miv Rudnoplu has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Gidimu-miv Rudnoplu.
Gidimu-miv Rudnoplu has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Gidimu-miv Rudnoplu has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Gidimu-miv Rudnoplu has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Gidimu-miv Rudnoplu has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Gidimu-miv Rudnoplu's public wards, blessings, and other arcane systems.
Gidimu-miv Rudnoplu possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Gidimu-miv Rudnoplu's grid is powered by mana accumulators.
Gidimu-miv Rudnoplu has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Gidimu-miv Rudnoplu's natural decorations nor waterways.
Gidimu-miv Rudnoplu has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Gidimu-miv Rudnoplu has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Gidimu-miv Rudnoplu's citizens locals enjoy many vices and lustful appetites. They may have religious sanction for their deeds, or neighbors might trade with them for such things, or they could be followers of some ideology that blesses such pursuits. Their economy or their social organization is usually heavily reliant on such traffic, and to ensure its continuance they may have made bargains with various mortal and immortal powers.
Gidimu-miv Rudnoplu's chapel was built using a different architectural style from the rest of the town. The style used is characterized by towering round arches, massive stone and brickwork, small windows, thick walls, and a propensity for housing art and sculpture depicting mythological scenes. The building's general shape would be a clever and ascetic combination of geometric shapes, which would be blended together by joining elements. The style's decorative features were largely internal rather than external and incorporated semicircular arches for windows, doors, and arcades; barrel or groin vaults to support the roof of the nave; massive piers and walls, with few windows, to contain the outward thrust of the vaults; side aisles with galleries above them..
In Gidimu-miv Rudnoplu the stars are always right.
The Porcupine, Dire near Gidimu-miv Rudnoplu are known to be almost tame, such that they can be put to domestic use.
Gidimu-miv Rudnoplu's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves consuming a local narcotic to channel Augury energies of tier 1 via recitation of poetic epics.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 2
Farmers: 3
Farm Laborer: 8
Hunters: 4
Milk Maids: 3
Ranchers: 1
Ranch Hands: 3
Shepherds: 3
Farmland: 5506 m2
Cattle and Similar Creatures: 340
Poultry: 4089
Swine: 272
Sheep: 13
Goats: 2
Horses, Mounts, and Beasts of Burden: 136
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 3
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 3
Candlemakers: 4
Carpenters: 4
Clothmakers: 3
Coach and Harness Makers: 1
Coopers: 3
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Copyists: 1
Cutlers: 1
Fabricworkers: 3
Farrier: 6
Glassworkers: 4
Gunsmiths: 3
Harness-Makers: 1
Hatters: 2
Jewelers: 1
Leatherwrights: 3
Locksmiths: 1
Matchstick makers: 2
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 2
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 2
Scabbardmakers: 2
Scalemakers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 4
Tailors: 10
Tanners: 1
Upholsterers: 2
Watchmakers: 1
Weavers: 3
Whitesmiths: 1
Merchants
Beer-Sellers: 1
Booksellers: 2
Butchers: 3
Chandlers: 3
Chicken Butchers: 3
Entrepreneurs: 1
Fine Clothiers: 3
Fishmongers: 4
Potion Sellers: 2
Resellers: 5
Spice Merchants: 1
Wine-sellers: 2
Wheelwright: 2
Woodsellers: 1
Service workers
Bakers: 7
Barbers: 6
Coachmen: 1
Cooks: 5
Doctors: 2
Gamekeepers: 2
Grooms: 1
Hairdressers: 4
Healers: 3
Housekeepers: 4
Housemaids: 7
House Stewards: 4
Inns: 1
Laundry maids: 2
Maidservants: 4
Nursery Maids: 2
Pastrycooks: 5
Restaurateur: 7
Tavern Keepers: 5
Specialized Laborer
Ashworkers: 1
Bleachers: 1
Coal Heavers: 2
In-Town Couriers: 3
Long Haul Couriers: 2
Dockyard Workers: 2
Hay Merchants: 1
Leech Collectors: 3
Millers: 3
Miners: 3
Oilmen and Polishers: 2
Postmen: 2
Pure Finder: 1
Skinners: 3
Tosher: 2
Warehousemen: 5
Watercarriers: 3
Watermen, Bargemen, etc.: 4
Skilled Laborers
Accountants: 1
Alchemist: 2
Clerk: 2
Dentists: 1
Educators: 4
Engineers: 1
Gardeners: 1
Mages: 1
Plumbers: 1
Pharmacist: 1
Scientists: 1
Civil Servants
Adventurers: 1
Bankers: 1
Civil Clerks: 3
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 2
Landlords: 2
Lawyers: 1
Legend Keepers: 2
Militia Officers: 9
Monks, Monastic: 4
Monks, Civic: 4
Historian, Oral: 3
Historian, Textual: 1
Policemen, Sheriffs, etc.: 3
Priests: 5
Rangers: 1
Rat Catchers: 2
Scholars: 2
Spiritualist: 2
Storytellers: 4
Military Officers: 4
Cottage Industries
Brewers: 4
Comfort Services: 5
Enchanters: 1
Herbalists: 1
Jaminators: 4
Needleworkers: 4
Potters: 2
Preserve Makers: 3
Quilters: 2
Seamsters: 6
Spinners: 3
Tinker: 1
Weaver: 3
Artists
Actors: 1
Bards: 2
Dancers: 1
Engravers: 1
Glaziers: 1
Inlayers: 1
Musicians: 3
Playwrights: 1
Sculptors, Art: 1
Wood Carvers: 4
Writers: 4
Produce Industries
Butter Churners: 4
Canners: 4
Cheesmakers: 5
Millers: 2
Picklers: 2
Smokers: 1
Stockmakers: 1
Tobacconists: 2
Tallowmakers: 3
424 of Gidimu-miv Rudnoplu's population work within a Foundational Occupation.
25 work in Agriculture
92 work as Craftsmen
33 work as Merchants
72 work as Service Workers
43 work as General Laborers
16 work as Skilled Laborers
60 work as Civil Servants
39 work in Cottage Industries
20 work as Artists
24 work in Produce Industries
912 of Gidimu-miv Rudnoplu's population do not work in a formal occupation, but do contribute to the local economy. 27 (2%) are noncontributers.
Points of Interest
Due to a magical anomaly, Gidimu-miv Rudnoplu is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.
POI
History
The the a castle of Chronomancy, an a castle imbued with potent amounts of Chronomancy energies was created in Gí Gímb̪v Nêōw by in time immemorial, reportedly some time during the early 2nd century.